M.E.A.T.
The Collector, vacuum in hand, chases the developer across the datacenter floor toward three sticks of RAM.

M.E.A.T.

Memory Exclusively for AI Training

Your RAM was reallocated. Go and get it back.

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Facility notice · Idle memory detected. Reallocating.

How a run goes

  • Grab RAM

    The clock starts at 60 seconds. Every chip you pick up buys 2 more.

  • Lose the Collector

    He vacuums the same floor. One hit and he takes your whole stash. Break his line of sight behind the racks.

  • Drop bait

    Toss 4 GB on the floor. He stops whatever he is doing to scoop it up.

  • Rob his bag

    When his bag is full he carries it home. Touch him from behind and all of it is yours.

  • Pick upgrades

    Each stash milestone offers one of three upgrades. He gets stronger too.

  • Beat your best

    The more RAM you carry, the faster your score climbs. Retry is one tap.

From the floor

A run in progress: the developer carries 68 GB with a five-chip combo, 52 seconds on the clock, the Collector closing in from the top left. An upgrade choice at 96 GB: Sticky Bait, Robber's Cut or Overclock. Below, the Collector's own upgrade: Leaky Buffer. The game's title screen with a personal best of 10,685.

In beta on iPhone now

The beta runs on TestFlight. Ask for an invite, play a few runs and tell us what breaks.

Join the beta